Beside
of 'The Masque of Red Death', we also decided to relate to other pieces of
gothic literature and authors. We all agreed that one of the most iconic gothic
books is Mary Shelley's 'Frankenstein', so we felt that we should include some
references to that book. Therefore, we
decided to turn one of the seven rooms from Poe's story into Dr Frankenstein
study room.
We
didn't want our references to be too trivial so, we decided not to go for the
cliché vision of the room including things, such as Tesla's coil and stitched
body parts. Instead, we wanted to give the player small hints that would
enhance atmosphere and would indicate that this is Dr's room. Therefore, we
populated scene with items such as anatomical drawings, surgical tools, many
books, shelves, and flasks.
The
only objects that could be seen as a bit over the top are jars filled with
strange creatures. After all, Frankenstein is regarded as one of the first
science-fiction books, so we felt that we needed to add some paranormal accents.
One
of the crucial, yet more subtle, references to the book which is likely to pass
unnoticed by an average player was the lightning hitting an Oak, which can be
seen through the window. It was an important scene in the book as this was when
Dr came up with the idea to bring a corpse back to life. We believe that it
adds value to this part of the level.
Also,
we created a range of furniture pieces that were especially designed for this
room and were not repeated in any other area of the level.
Despite
the fact that the hints we included are quite subtle, we hope that it won't be
too hard to figure out the references to the book.
-Karol
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